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Intense X, formerly known as Intense AI or Intense Dialogues, is a 3D computer game plug-in for the 3D Game Studio Engine. Intense X allows game designers with or without programming experience to create the games they want, using no programming at all. ==History== Intense X was started by two independent game developers in 2003 and was originally intended to be sold as separate products depending on the needs of the client. The first product released, created on the A4 Game Studio Engine, was Intense Dialogues. Intense Dialogues was a revolutionary product for its time, adding dialogue to your game with little programming. Shortly afterwards, Intense Path Finding, a freeware path finding solution, was released to the Game Studio community. Development of Intense AI, an artificial intelligence plug-in to add realism to game NPCs, began in 2004. During development, a new vision was realized. The idea came to make a complete plug-in for the 3D Game Studio Engine that allowed Game developers to make the games they want without needing any programming. Intense X Beta was released in 2007. Shortly after release, the next generation Game Studio engine was released and Intense X was rebuilt from the ground up. Intense X Copper was released for Presale in May 2008. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Intense x」の詳細全文を読む スポンサード リンク
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